drukscode-v2/README.md
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Initial DruksCode V2: fresh fork of web-to-app (f3b488e) with DruksCode identity
- Package rename com.webtoapp -> br.com.drukstech.codeapp
- Product rename WebToApp/web-to-app -> DruksCode/drukscode
- Design system Wta* -> Dkc*
- applicationId br.com.drukstech.codeapp (.play for gplay flavor)
- rootProject.name DruksCode
- Fresh git history (upstream kept as remote for sync)
2026-09-12 02:42:02 +02:00

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<div align="center">
<img src="app/src/main/res/mipmap-xxxhdpi/ic_launcher.png" width="96" alt="DruksCode icon" />
# DruksCode
### Build Android APKs from web projects, directly on your phone.
**An on-device APK workshop that goes far beyond URL wrapping — it can fork and exec full server runtimes, ship a hardened anti-censorship network stack, sign bundles for Google Play, and run MV3 browser extensions, all without a PC or a remote build server.**
**English** · [简体中文](.github/docs/README_CN.md)
<p align="center">
<a href="https://github.com/shiaho777/web-to-app/stargazers">
<img src="https://img.shields.io/github/stars/shiaho777/drukscode?style=for-the-badge" alt="Stars">
</a>
<a href="https://github.com/shiaho777/web-to-app/network/members">
<img src="https://img.shields.io/github/forks/shiaho777/drukscode?style=for-the-badge" alt="Forks">
</a>
<a href="https://github.com/shiaho777/web-to-app/releases/latest">
<img src="https://img.shields.io/github/v/release/shiaho777/drukscode" alt="Latest Version">
</a>
</p>
<p align="center">
<a href="https://trendshift.io/repositories/22597?utm_source=trendshift-badge&utm_medium=badge&utm_campaign=badge-trendshift-22597" target="_blank" rel="noopener noreferrer">
<img src="https://trendshift.io/api/badge/trendshift/repositories/22597/weekly?language=Kotlin" alt="shiaho777%2Fdrukscode | Trendshift" width="250" height="55">
</a>
</p>
<p align="center">
<a href="https://www.swiftproxy.net/?ref=shiaho">
<img src=".github/assets/sponsors/swiftproxy-logo-full.png" alt="Swiftproxy" width="220" />
</a><br/>
<a href="https://www.swiftproxy.net/?ref=shiaho"><b>Sponsored by Swiftproxy</b></a> — Swiftproxy · Reliable Residential Proxies for Web Automation
</p>
<p align="center">
<a href="#what-makes-webtoapp-different">What's different</a> ·
<a href="#what-you-can-build">What you can build</a> ·
<a href="#capability-overview">Capability overview</a> ·
<a href="#full-feature-map">Feature map</a> ·
<a href="#module-market">Module market</a> ·
<a href="#documentation">Documentation</a> ·
<a href="#architecture">Architecture</a> ·
<a href="#build-from-source">Build</a>
</p>
---
<div align="center">
<img src=".github/assets/social-preview.png" width="90%" alt="DruksCode: My Apps home, the app list with the main toolbox (Agent, Extension Modules, Port Manager), per-app APK actions (Edit, Create Shortcut, Build/Share/Export APK), and the About screen — all running on an Android phone" />
</div>
---
## What makes DruksCode different
Most "website to app" tools stop at wrapping a URL in a WebView. DruksCode is closer to a pocket-sized APK workshop, and the hard parts are exactly where it diverges:
- **It runs real server runtimes on-device.** Node.js, PHP, Python, Go, and WordPress are fork+exec'd as native binaries straight from app storage — like Termux, packaged into an installable APK. URL-wrapper tools cannot do this at all.
- **It ships a hardened, anti-censorship network stack.** DNS-over-HTTPS, TLS fingerprint spoofing (Chrome / Firefox / Safari JA3 templates) with a local MITM bridge, Encrypted Client Hello (ECH) on both engines to encrypt the SNI, per-app proxies, and CORS bypass for locked-down SPAs.
- **The whole build is self-contained.** Binary AXML/ARSC patching, permission pruning, V1/V2/V3 signing, and Google Play-ready AAB export all happen inside the app via `apksig` — no remote build queue, no PC.
- **It stays extensible after shipping.** Add JS/CSS modules, Tampermonkey-style userscripts, or MV3 Chrome extensions (live-searched and installed from the Chrome Web Store) without rebuilding the host.
- **The host UI speaks 10 languages out of the box.** Chinese, English, Arabic (RTL), Portuguese, Spanish, French, German, Russian, Japanese, and Korean — switch anytime in Settings; new in-app copy is maintained for all ten.
---
## Capability overview
A quick scan of what's in the box. Each links to the detailed feature map below.
| Area | Highlights |
| --- | --- |
| **Build targets** | Web · HTML · Frontend · WordPress · Node.js · PHP · Python · Go · Image · Video · Gallery · Multi-Web |
| **Browser engines** | System WebView by default; optional GeckoView (Firefox) runtime |
| **Network & anti-censorship** | DoH (7 providers), TLS fingerprint spoofing + MITM bridge, ECH, static/PAC/SOCKS5 proxies, CORS bypass |
| **Privacy & hardening** | 50+ vector browser fingerprint disguise, resource encryption (AES-256-GCM), anti-debug, activation gating |
| **Local runtimes** | Native Node.js 18.20, PHP 8.4 + Composer 2.10, Python 3.14, official Go 1.26, WordPress 7.x over SQLite |
| **Extensions** | Built-in modules, userscripts with `GM_*`, MV3 Chrome extensions, live Chrome Web Store search |
| **APK/AAB output** | On-device V1/V2/V3 signing, Google Play AAB export with targetSdk rewrite, keystore management |
| **Agent** | Full-app automation via up to 57 tools: generate, build, export, manage ports/engines/runtimes, clone apps, ad-block rules, config templates, and more; auto-retry on 429/5xx |
| **Host languages** | **10 UI languages** — 中文 · English · العربية · Português · Español · Français · Deutsch · Русский · 日本語 · 한국어 (Arabic RTL) |
---
## What you can build
| Input | Output | Good for |
| --- | --- | --- |
| Website URL | WebView-based APK | Landing pages, tools, dashboards, docs, internal systems |
| HTML / static front-end | Localhost-backed APK | React, Vue, Vite, static builds, offline web apps |
| Node.js / PHP / Python / Go | APK with an on-device local server | Small server apps, admin tools, demos, prototypes |
| WordPress | APK running WordPress over local PHP + SQLite | Portable sites, theme/plugin demos, content packages |
| Images / video / galleries | Media-focused APK | Albums, course materials, portfolios, offline viewers |
| Multiple sites | Tab/card/feed/drawer multi-web APK | Link hubs, portals, app collections |
| Installed APK | Rebranded clone or shortcut disguise | Icon/name/package experiments, repackaging research |
---
## Full feature map
DruksCode has a large number of switches. The sections below group them by use case, kept collapsible so the top of the page stays scannable.
<details>
<summary><b>🌐 Browser engine & networking</b></summary>
- **Dual engine** — System WebView by default, or an optional GeckoView (Firefox) runtime downloaded on first use.
- **Kernel flavor disguise** — present as Chrome, Edge, Samsung Internet, Firefox, or Safari-style while keeping the real engine.
- **Desktop mode**, custom User-Agent, and JS/CSS injection at document-start / end / idle.
- **Popup handling** — same window, external browser, popup window, or block.
- **Proxies** — static HTTP/HTTPS/SOCKS5, PAC, authentication, bypass rules, and a local HTTP-to-SOCKS bridge.
- **DNS-over-HTTPS** — Cloudflare, Google, AdGuard, NextDNS, CleanBrowsing, Quad9, Mullvad, plus custom endpoints; strict or automatic modes.
- **Encrypted Client Hello (ECH)** — encrypt the SNI in the TLS handshake on **both engines**: GeckoView via TRR + its ECH prefs, the system WebView via the MITM bridge's Chromium upstream (auto-downloaded on first use, embedded in exported APKs). Auto-wires DoH when toggled; a SOCKS upstream proxy takes precedence.
- **TLS fingerprint spoofing** — impersonate Chrome 131 / Firefox 133 / Safari 18 JA3 profiles (or custom ciphers), served through a local TLS-MITM bridge so the outgoing ClientHello matches a real browser.
- **CORS bypass** — on by default for static SPAs that call external APIs blocked by CORS; same-origin traffic is left alone, and CORS-only apps can use a lightweight `PrivateNetworkNativeBridgeAdapter` without the full Native Bridge surface.
- **Failover** — automatic fallback to mirror URLs when the primary target is unreachable.
- **PWA** offline cache strategies, custom error pages, per-app host overrides, and payment-scheme handlers.
- **Compatibility toggles** — blob download interception, scroll memory, image repair, clipboard / orientation / notification polyfills, private-network bridging, and Native Bridge capability gates.
- **Download location** — system Downloads, app-private storage, or a user-picked SAF folder, wired through the full packaging passthrough chain.
</details>
<details>
<summary><b>🛡️ Privacy, fingerprint defense & hardening</b></summary>
- **Browser fingerprint disguise across 50+ vectors** — User-Agent, WebGL, Canvas, AudioContext, ClientRects, timezone, language, memory, media devices, WebRTC, fonts, battery, permissions, performance, storage, notifications, CSS media, iframe propagation, and error-stack cleanup.
- **Hosts-rule ad blocker** with cosmetic MutationObserver filtering, **20 built-in community filter lists** (EasyList, uBlock Origin, AdGuard, AdAway, plus 8 language-specific lists), per-source enable/disable/delete, named custom filter imports managed as cards and selectable per app, and custom subscription rules bundled into the APK.
- **Resource encryption** (PBKDF2 + AES-256-GCM) for packaged config, HTML, media, and BGM; optional custom encryption password stronger than package/certificate-derived keys.
- **Runtime hardening** when encryption is on — anti-debug, anti-Frida, DEX-tamper checks; threat response of log-only, silent exit, or randomized crash.
- **WebView/content isolation** for storage, WebRTC, Canvas, Audio, WebGL, fonts, headers, and IP surfaces.
- **Activation-code gating** — local verification, or your own HTTPS endpoint signed with EC P-256. See the [remote activation docs](.github/docs/remote-activation.md).
</details>
<details>
<summary><b>📦 Local server runtimes (fork + exec on-device)</b></summary>
- **Node.js** (18.20.x) runs in a dedicated `:nodejs` OS process via a native `node_launcher` wrapper loading `libnode.so`; supports custom native `.node` extensions.
- **PHP 8.4** from `pmmp/PHP-Binaries`, downloaded once on first use, with Composer 2.10.x and custom native extensions (`zend_extension`, `.so`).
- **Python 3.14** — Flask, Django, FastAPI via uvicorn, Tornado, the built-in HTTP server; pip dependencies resolved into `.pypackages`, custom native extensions supported; binary names are versioned so future bumps do not hard-code paths.
- **Go 1.26** — official Linux arm64 toolchain (`.tar.gz` from `dl.google.com`, USTC mirror for CN), on-device `go build` / `go mod` / `go run`, `vendor/` offline builds, static serving, and the native `go_exec_loader` wrapper; DNS and CA trust go through the same local JVM bridge used by PHP.
- **WordPress 7.x** over local PHP + SQLite (`sqlite-database-integration`), with theme and plugin import.
- **Linux Environment** screen manages toolchains and dependencies for Node, PHP, and Python.
- **Port Manager** coordinates runtime ports across generated apps via broadcast receivers.
- A **local DNS bridge proxy** (HTTP CONNECT in the Android JVM) gives runtimes working DNS resolution and outbound HTTP where the musl/packed binary can't reach the system resolver.
</details>
<details>
<summary><b>🧩 Extensions & automation</b></summary>
- **Built-in modules** — video download (YouTube / Bilibili / Douyin / Xiaohongshu extractors), video enhancer with YouTube cleanup (ad skip, max quality, background play, SponsorBlock), web analyzer, find-in-page, dark mode, privacy tools, content enhancer, element blocker, and YouTube launcher.
- **Userscripts** — Greasemonkey/Tampermonkey-style `.user.js` with a `GM_*` bridge (storage, requests, styles, menu commands) and promise-based `GM.*` APIs gated by script grants.
- **MV3 Chrome extension runtime** for manifest content scripts in isolated or main worlds, with `chrome.*` polyfills for runtime, storage, tabs, scripting, and declarative network-request parsing.
- **In-app Chrome Web Store search** — browse and install browser extensions by keyword (or paste a store URL / extension ID), with offline fallback to manual import.
- **Export codes** (`DKC1:` gzip + Base64) and QR sharing via ZXing.
- **Agent** — a tool-calling assistant with up to 57 built-in tools covering the entire app surface: create/edit/build/export apps, manage ports and browser engines, install/clear runtimes, ad-block hosts rules, common-config templates, usage stats, app cloning, batch import, Play policy checks, and module development. Plan mode waits for user approval; automatic retry/backoff on 429/5xx.
</details>
<details>
<summary><b>📱 App experience</b></summary>
- **Splash screens** — image or video, with skip behavior, trim ranges, and fixed orientation.
- **Background music** — playlists with synced LRC lyrics, lyric animations, custom font/color/stroke/shadow, and online music search.
- **Toolbar, status bar (light & dark), navigation, floating-window mode, and long-press menu styles.** The browser toolbar is a master toggle (off by default) with per-item buttons for title/URL/back/forward/refresh plus a native **find-in-page** bottom bar and a **console** panel for on-device debugging. Status bar color can follow theme, a custom color, full transparency, or **PAGE_TOP** (sample the page’s top pixels so the chrome matches the content).
- **Download location mode** — system Downloads, app-private directory, or a custom SAF folder picked by the user.
- **Announcement templates** for launch, interval, and no-network moments.
- **Host app language** — switch the entire builder UI among 10 languages (中文 / English / العربية / Português / Español / Français / Deutsch / Русский / 日本語 / 한국어); Arabic is full RTL.
- **Translation overlay** — 20 target languages via Google, MyMemory, LibreTranslate, or Lingva engines, with automatic failover across them (in-page translate for the *content* of generated apps, separate from host UI language).
- **Print bridge** — intercept `window.print()` and blob/data-URL PDFs to the Android print framework / PDF export (with an onPageStarted re-inject fallback so late navigations stay hooked).
- **Media Session bridge** — surface web media on the system media notification and lock-screen controls, with Bluetooth and Android Auto support.
- **Notifications** — Web Notification polyfill, scheduled and persistent notifications with progress, URL-polling foreground service, deep links, boot auto-start, scheduled launch, and background-run service.
- **Per-app usage stats** with Vico charts and URL health monitoring.
</details>
<details>
<summary><b>🔧 APK / AAB export & signing</b></summary>
- **Custom package name**, `versionName`, `versionCode`, icon, label, architecture target, and export format.
- **Build-time permission injection** with unused permissions pruned from the template manifest.
- **One-tap AAB export** — auto-builds the APK on demand, converts it to a Play-ready signed AAB with `targetSdk` rewritten to the Play-required level (currently 36) and protobuf metadata generated locally; cancellable mid-build.
- **Keystore management** — create, import, export, delete, and certificate-fingerprint viewing; PKCS12/PFX/JKS/BKS import including Android Studio upload-key cases where store and key passwords differ.
- **Signature schemes** — V1, V2, V3 independently controlled, with auto-fallback for legacy certificates; custom V1 signer filename for `META-INF/<name>.SF` / `.RSA`.
- **Performance options** — image compression, WebP conversion, code minification, lazy loading, DNS prefetch, and preload hints.
- **Full project and app-data backup/restore.**
</details>
<details>
<summary><b>🗂 File manager & project tooling</b></summary>
- **File manager** — a single screen to view, share, install, open, and clear build outputs (APK builds, AAB exports, app clones, build logs) and a user-files directory, with a read-only build-log viewer.
- **Website scraper** for offline packs — HTML, CSS, JS, images, fonts, `url()`, `srcset`, `@import`, path rewriting, same-domain limits, depth limits, and size limits; parallel streaming worker pool with main-thread progress callbacks.
- **Multi-Web layouts** — tabs, cards, feeds, drawers, per-site icons/theme colors/extraction selectors/refresh intervals, and shared JS/CSS.
- **Gallery apps** — categorized media, grid/list/timeline views, shuffle/single-loop, sorting, thumbnail bar, overlays, auto-next, and playback memory.
- **App Modifier** — shortcut disguise or real binary clone with manifest/resource patching and re-signing.
</details>
<details>
<summary><b>🔬 Specialized tools & research features</b></summary>
- **Device disguise** is included for technical demonstration and must only be used with informed user consent.
</details>
---
## Agent
DruksCode ships a built-in AI agent (open from **⋮ → Agent**) that can operate the entire app through natural-language conversation. Instead of tapping through menus, you describe what you want and the Agent executes it via a tool-calling loop backed by any LLM you configure in [AI Settings](#tech-stack) — Chat Completions, Anthropic Messages, or OpenAI Responses endpoints, plus Google Gemini and Ollama / LM Studio / VLLM locals.
**How it works:**
1. You send a message (or attach an image for visual context).
2. The LLM reasons and emits `tool_calls`.
3. The Agent executes each tool on-device — read-only tools run immediately; write tools pop a permission dialog first.
4. Results flow back to the LLM, which continues until the task is done or it asks you a clarifying question.
**Up to 57 built-in tools, grouped by domain (the 3 imagery tools load only with an image-capable model):**
| Domain | Examples |
| --- | --- |
| Files | Read, Write, Edit, Delete, List, Glob, Grep project files |
| Apps | List, Get, Create, Update app configurations |
| App lifecycle | Build APK/AAB, Export, Share, Create shortcut, Duplicate, Delete, Move to category |
| Ports & engines | Scan/kill ports, check/select/delete browser engines (WebView, GeckoView) |
| Runtimes | Status, install, and cache-clear for Node.js, PHP, Python, Go, WordPress, Linux env |
| Ad-block | Rule counts, import/remove/enable/disable hosts subscriptions |
| Stats & health | Usage statistics, URL health checks |
| App modifier | List installed apps, clone/rebrand, batch import, export templates |
| Build env & compliance | Initialize Linux build env, install components, Google Play policy checks |
| Modules | List, create, update extension modules |
| Interaction | Ask user questions (multi-select), plan mode (propose → approve → execute), todo tracking |
---
## Module market
DruksCode has a GitHub-backed module market for community JS/CSS extension modules. The catalog is just files in this repository, so contributions use a normal pull-request flow.
```
modules/
├── registry.json # app-facing catalog
├── submissions.json # CI-generated PR / contributor metadata
├── README.md # contributor guide
└── <module-folder>/ # each module
```
The app fetches both `registry.json` and `submissions.json` and only shows modules present in both, keeping the in-app catalog aligned with actually-merged PRs. The submissions file also records every contributor per module, so the catalog shows stacked avatars and a contributors leaderboard. Catalog files and module icons route through a global mirror first, with `raw.githubusercontent.com` and jsDelivr as automatic fallbacks, so the store loads fast everywhere (including mainland China).
- Users open **Extension Modules** and tap the storefront icon.
- Contributors add a folder under `modules/`, update `registry.json`, and open a PR.
- The default client cache is one hour, so merged modules propagate without an app update.
The high-level architecture lives here; the canonical submission rules, field schemas, reviewer checklist, and CI validation details live in [`modules/README.md`](modules/README.md).
The community market carries only JS/CSS extension modules. **Browser extensions (MV3)** are no longer a community catalog — instead the **Browser Extensions** tab searches the Chrome Web Store live: type a keyword, browse results, and install on demand through the existing CRX pipeline. Live search requires a network that can reach Google.
## Documentation
The official documentation site is published at **[shiaho777.github.io/web-to-app](https://shiaho777.github.io/web-to-app/)**, in English and 简体中文:
| Section | URL | Covers |
| --- | --- | --- |
| Guide | [/guide/introduction](https://shiaho777.github.io/web-to-app/guide/introduction) | Getting started, main screen, app types, per-app actions and common config, FAQ |
| Developer | [/developer/](https://shiaho777.github.io/web-to-app/developer/) | Architecture, export pipeline, shell sync, config drift, i18n, change recipes |
| Extensions | [/extensions/](https://shiaho777.github.io/web-to-app/extensions/) | JS/CSS modules, userscripts, Chrome MV3, API reference, publishing |
| 简体中文 | [/zh/](https://shiaho777.github.io/web-to-app/zh/) | Full Chinese mirror of every page above |
## Architecture
- The repository has **three Gradle modules**: `app` (the full builder and host), `shell` (the runtime host embedded into generated APKs), and `clone-host` (host code for app cloning — compiled to a `classes.jar`, converted to DEX via d8, and bundled as an asset for `AppCloner`).
- Runtime code is authored in `app` and synchronized into `shell`, so shared WebView/runtime behavior has one source of truth (`core/shell`, `core/webview`, `core/engine`, `core/extension`, `ui/shell`, etc.).
- The APK builder patches template APKs at the binary AXML/ARSC level, injects config/resources, prunes permissions, and signs with `apksig`. A separate encrypted build path (`EncryptedApkBuilder`) offers resource encryption, shelling, and integrity checks.
- Generated APKs pin `targetSdk = 28` deliberately (via the shell template) — it is what lets them fork+exec native runtimes (Node.js, PHP, Python, Go, WordPress) from app storage, a capability URL-wrapper tools lack. The host app itself targets 35 (antivirus engines flag low-targetSdk builds as legacy malware); SELinux W^X at that level blocks host-side preview of the exec-based runtimes, which degrade with an explicit message — Node.js preview (JNI) and every exported app are unaffected. For Play Store distribution the AAB exporter separately rewrites `targetSdk` to the Play-required level (currently 36). WebView-only app types (Web/HTML/Frontend/Gallery/Media/MultiWeb) can also opt to raise the standalone APK's `targetSdk` (34/35/36) from the APK export section; server-runtime types are gated to 28 because `targetSdk >= 29` enforces W^X and breaks fork+exec of the bundled binaries.
- Server runtimes and the optional GeckoView native libraries (`.so` + `omni.ja`) are downloaded on first use rather than bundled into the base APK; the GeckoView API classes come from a gradle dependency, while the heavy native artifacts are fetched on demand.
- The configuration center is `WebApp` (`data/model/WebApp.kt`) and its `*Config` classes — the single source of truth for all feature settings, carried through a full packaging passthrough chain into the generated APK.
## Tech stack
- Kotlin, Jetpack Compose, Material 3
- Koin for dependency injection
- Room 2.7.2 + KSP for persistence
- OkHttp 4.12.0 + `okhttp-dnsoverhttps`
- `com.android.tools.build:apksig` 8.3.0 for APK signing
- BouncyCastle 1.78.1 for crypto and signing
- `protobuf-javalite` 3.25.5 for AAB metadata
- Firebase Cloud Messaging (BYO Firebase config) for push notifications
- GeckoView as an optional browser engine (native libs downloaded on first use)
- Coil for image/video/GIF loading
- Haze for blur/glassmorphism UI
- Gson for JSON serialization (shell config pipeline)
- AndroidX Security Crypto + DataStore for stored secrets
- Vico Compose-M3 for charts
- ZXing for QR sharing
- Apache Commons Compress + xz for project import and website scraping
- Native C++ via JNI for `node_launcher` and `go_exec_loader`
- Robolectric for unit tests
See [app/build.gradle.kts](app/build.gradle.kts) for the complete dependency list.
## Build from source
Requirements: Android Studio Hedgehog or newer, JDK 17. The Gradle wrapper pins Gradle 9.4.1.
```bash
git clone https://github.com/shiaho777/web-to-app.git
cd drukscode
./gradlew assembleDebug
```
For release builds, configure signing through `local.properties` and `app/build.gradle.kts`.
## Contributing
| Lane | What you do | Guide |
| --- | --- | --- |
| `modules/` | Publish a community module to the in-app market | [modules/README.md](modules/README.md) |
| Issues | Report a bug or request a feature | [GitHub Issues](https://github.com/shiaho777/web-to-app/issues) |
| Code | Fix a bug or build a feature in the Android client | [CONTRIBUTING.md](.github/CONTRIBUTING.md) |
| `AGENTS.md` | Authoritative guide for AI coding agents and deep contributors (architecture, shell sync, export pipeline, config drift, packaging constraints) | [AGENTS.md](AGENTS.md) |
## Contact
Developed by **shiaho**.
| Platform | Link |
| --- | --- |
| GitHub | [github.com/shiaho777/web-to-app](https://github.com/shiaho777/web-to-app) |
| Telegram | [t.me/webtoapp777](https://t.me/webtoapp777) |
| X (Twitter) | [@shiaho777](https://x.com/shiaho777) |
| Bilibili | [b23.tv/8mGDo2N](https://b23.tv/8mGDo2N) |
| QQ Group | 1041130206 |
## License
[The Unlicense](LICENSE).
Advanced features such as device disguise are intended for technical demonstration and must only be used with informed user consent.
## Acknowledgements
[daoxe.com](https://daoxe.com) — AI API relay for personal use.
<p align="center">
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<img src=".github/assets/sponsors/swiftproxy-banner-en.png" width="640" alt="Swiftproxy — Residential Proxies from $0.7/GB, ISP Proxies $6/IP, 10% off code: PROXY90" />
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</p>
<p align="center">
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</p>
---
<div align="center">
**Open source · Built for Android power users · Star to support the project**
</div>